First doc
This commit is contained in:
commit
ee754864c9
|
@ -0,0 +1,18 @@
|
||||||
|
# Creatures
|
||||||
|
|
||||||
|
## Common creatures
|
||||||
|
|
||||||
|
### Humains
|
||||||
|
### Elves
|
||||||
|
### Dwarves
|
||||||
|
### Orcs
|
||||||
|
|
||||||
|
## Rare creatures
|
||||||
|
|
||||||
|
### Ents
|
||||||
|
### Light spirits
|
||||||
|
### Dark spirits
|
||||||
|
|
||||||
|
## Legendary creatures
|
||||||
|
|
||||||
|
## Unique creatures
|
|
@ -0,0 +1,60 @@
|
||||||
|
# Mechanics
|
||||||
|
|
||||||
|
## Class mechanic
|
||||||
|
|
||||||
|
Combat is composed of a few important bars
|
||||||
|
The speed
|
||||||
|
The shield
|
||||||
|
The health
|
||||||
|
The mana
|
||||||
|
The energy
|
||||||
|
|
||||||
|
### 1 Mage
|
||||||
|
|
||||||
|
Each magicspell has a certain combination of buttons (only arrows for basic stuf, but maybe more for cheated magicspells)
|
||||||
|
1 error : less efficient magicspells
|
||||||
|
2 error : magicspells doesn't work
|
||||||
|
When casting a spell there is an adrenaline bar that slow the time for a certain amount of time
|
||||||
|
Certain spells might rebounce on you if you miss it
|
||||||
|
|
||||||
|
### Alchimie
|
||||||
|
|
||||||
|
Elements needed to achieve the potion (the alchimie book is needed for any combination)
|
||||||
|
Cooking gaming, just follow the cooking part of the receipe
|
||||||
|
1 error : less efficient alchimie thing
|
||||||
|
2 error : the thing that might explode or something bad
|
||||||
|
If the player made a real cooking receipe without having the receipe in his alchimie book, raise the luck of the player for 5 minutes and increase alchimie xp (not stackable)
|
||||||
|
|
||||||
|
### Warrior
|
||||||
|
|
||||||
|
Spam clicking for more efficacity
|
||||||
|
Up to a certain amount of clicks, critical hits raises
|
||||||
|
If a certain amount of clicks is not reached, the power of the hit decreases
|
||||||
|
Blocking capacity higly raised up
|
||||||
|
|
||||||
|
### Engineer
|
||||||
|
|
||||||
|
Must prepare his stuff before going in combat
|
||||||
|
Must craft his own technologies according to plans that the player discovered
|
||||||
|
Connecting cables at the right spot with the right components (a bit like arduino simulator)
|
||||||
|
Must take care of the carburant he is using or his stuff might not work at all
|
||||||
|
Automatiser un algorithme de combat
|
||||||
|
Préshot avec des algorithmes les combats à l'avance
|
||||||
|
Error théière
|
||||||
|
|
||||||
|
### Archer
|
||||||
|
|
||||||
|
An aim target will go up and down then right and left
|
||||||
|
If the player touch a red part of the corpse, increases damages
|
||||||
|
If the player touch a gray part of the corpse, decreases damages
|
||||||
|
If the player does'nt touch the corpse, no damages
|
||||||
|
Dodge capacity higly raised up
|
||||||
|
Osu ! 3 shots
|
||||||
|
|
||||||
|
### Tamer
|
||||||
|
|
||||||
|
Must seduce the creatures
|
||||||
|
Certains items or more efficient to tame a creature
|
||||||
|
Limit the count of active compagnons
|
||||||
|
Must be pure pacific to tame a creature
|
||||||
|
Escape capacity higly raised up
|
Loading…
Reference in New Issue