#include #include #include #include #include "../define.h" #include "../logic/player.h" #include "ui_elements.h" #include "combat_interface.h" void display_combat_interface(Player& player_arg, std::vector& ennemies_arg, const std::vector& screen_arg) { Ennemy ennemy = ennemies_arg[0]; std::vector position = {0.5f, 0.5f}; Ennemy_stats first_ennemy_stats = create_ennemy_stats(ennemy, position, screen_arg); //Dessin BeginDrawing(); ClearBackground(BLACK); draw_ennemy_stats(first_ennemy_stats); EndDrawing(); }