diff --git a/bullet.c b/bullet.c
index 645394d..b07bb1a 100644
--- a/bullet.c
+++ b/bullet.c
@@ -51,7 +51,7 @@ void draw_bullets()
 
         Texture t = textures[bullets[i].type];
         Rectangle source = {0, 0, t.width, t.height};
-        Rectangle dest = {bullets[i].pos.x, bullets[i].pos.y, t.width, t.height};
+        Rectangle dest = {bullets[i].pos.x + t.width/2, bullets[i].pos.y + t.height/2, t.width, t.height};
         Vector2 origin = {t.width/2, t.height/2};
 
         DrawTexturePro(t, source, dest, origin, bullets[i].angle + 90, WHITE);