From 1c37a00946bf71886261d4fe09a1201913b8daa5 Mon Sep 17 00:00:00 2001
From: nemo <n3m0o7@hotmail.com>
Date: Wed, 9 Oct 2024 14:41:27 +0200
Subject: [PATCH] bullet shoot from middle player

---
 bullet.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/bullet.c b/bullet.c
index 645394d..b07bb1a 100644
--- a/bullet.c
+++ b/bullet.c
@@ -51,7 +51,7 @@ void draw_bullets()
 
         Texture t = textures[bullets[i].type];
         Rectangle source = {0, 0, t.width, t.height};
-        Rectangle dest = {bullets[i].pos.x, bullets[i].pos.y, t.width, t.height};
+        Rectangle dest = {bullets[i].pos.x + t.width/2, bullets[i].pos.y + t.height/2, t.width, t.height};
         Vector2 origin = {t.width/2, t.height/2};
 
         DrawTexturePro(t, source, dest, origin, bullets[i].angle + 90, WHITE);