diff --git a/main.c b/main.c index cbb8267..c713ce2 100644 --- a/main.c +++ b/main.c @@ -263,7 +263,6 @@ int main(void) DrawTextureEx(map, map_coord, 0.0f, map_factor, WHITE); Vector2 mouse = GetMousePosition(); - Vec2i mousei = (Vec2i) {.x=mouse.x, .y=mouse.y}; float angle = vector_angle((Vector2){player.x, player.y}, mouse); Vec2i player_map = screen_to_map_coord(player);