This commit is contained in:
nemo 2024-11-14 11:05:49 +01:00
parent 0f7109cb11
commit 8d52c11538
4 changed files with 59 additions and 36 deletions

41
app.c
View File

@ -11,21 +11,19 @@ const unsigned int width = 800;
const unsigned int height = 600;
unsigned int BUFFER[width * height];
// importer depuis js
int get_scale(void);
float random(void); // flemme de coder un algo random, je recup celui de js (Math.random)
typedef struct v2 {
float x, y;
} v2;
v2 penger_pos = {400, 300};
float random(void);
int rand(int min, int max)
{
return min + random() * (max - min);
}
// position du penger au milieu
v2 penger_pos = {width/2, height/2};
v2 velocity = {0, 0};
// keyboard code definit par js
typedef enum Key {
SHIFT = 16,
SPACE = 32,
@ -50,30 +48,34 @@ void key_released(int key)
keys[key] = 0;
}
v2 velocity = {0, 0};
void set_velocity(float x, float y)
{
velocity = (v2){x, y};
}
int rand(int min, int max)
{
return min + random() * (max - min);
}
void rebondi(v2 *pos, int scale)
{
float div = -1.5;
if (pos->x - penger_width*scale/2 < 0) {
pos->x = penger_width*scale/2;
velocity.x /= -1.5;
velocity.x /= div;
}
if (pos->y - penger_height*scale/2 < 0) {
pos->y = penger_height*scale/2;
velocity.y /= -1.5;
velocity.y /= div;
}
if (pos->x + penger_width*scale/2 >= width) {
pos->x = width - penger_width*scale/2;
velocity.x /= -1.5;
velocity.x /= div;
}
if (pos->y + penger_height*scale/2 >= height) {
pos->y = height - penger_height*scale/2;
velocity.y /= -1.5;
velocity.y /= div;
}
}
@ -81,15 +83,17 @@ void init()
{
}
void go(float dt)
void draw(float dt)
{
int scale = get_scale();
// jump
if (keys[SPACE]) {
velocity.y += velocity.y < 0 ? -10 : 10;
velocity.x += rand(-10, 10);
}
// update pos avec velocity si pas de touche presser
if (!keys[ARROW_UP] && !keys[ARROW_DOWN]) {
velocity.y += GRAVITY * dt;
penger_pos.y += velocity.y;
@ -98,6 +102,7 @@ void go(float dt)
penger_pos.x += velocity.x;
}
// movement
float speed = 10.0f;
if ((keys[ARROW_UP] || keys[ARROW_DOWN]) && (keys[ARROW_LEFT] || keys[ARROW_RIGHT]))
speed = 6.324f; // sqrt(speed) * 2 with speed = 10
@ -117,19 +122,21 @@ void go(float dt)
if (keys[ARROW_UP])
penger_pos.y -= speed;
// background
for (int i = 0; i < width * height; i++)
BUFFER[i] = GREEN;
rebondi(&penger_pos, scale);
// position du penger en haut a gauche de l'image
v2 penger_origin = {0};
penger_origin.x = penger_pos.x - penger_width*scale/2;
penger_origin.y = penger_pos.y - penger_height*scale/2;
// dessine le penger sur le canva
for (int y = 0; y < penger_height; y++) {
for (int i = 0; i < penger_width; i++) {
if (penger_img[y][i] <= 0x00FFFFFF)
if (penger_img[y][i] <= 0x00FFFFFF) // pixel transparant
continue;
for (int s1 = 0; s1 < scale; s1++) {
for (int s2 = 0; s2 < scale; s2++) {

View File

@ -1,6 +1,6 @@
#!/bin/bash
export_sym="init go key_pressed key_released set_velocity BUFFER width height"
export_sym="init draw key_pressed key_released set_velocity BUFFER width height"
export_cmd=""
for e in $export_sym; do
export_cmd="$export_cmd -Wl,--export=$e";
@ -8,10 +8,10 @@ done;
if [[ "$1" == "" ]]; then
f='app'
e='app.c'
a='app.c'
else
f=$(echo $1 | sed "s/\..*$//g")
e=$1
a=$1
fi
set -xe
@ -19,6 +19,6 @@ set -xe
clang png2c.c -o png2c -lm
./png2c "penger.png" > penger.c
clang -O2 --target=wasm32 -fno-builtin -nostdlib --no-standard-libraries -Wl,--no-entry $export_cmd -Wl,--allow-undefined -o $f.wasm $e
clang -O2 --target=wasm32 -fno-builtin -nostdlib --no-standard-libraries -Wl,--no-entry $export_cmd -Wl,--allow-undefined -o $f.wasm $a
wasm2wat $f.wasm > $f.wat

38
load.js
View File

@ -1,6 +1,16 @@
var scale = 7;
var global_instance;
var global_memory;
function wasm_variable(name)
{
return global_memory[global_instance.exports[name].value / 4];
}
function wasm_function(name)
{
return global_instance.exports[name];
}
window.onload = () => {
var scale_but = document.getElementById("scaling");
@ -17,10 +27,13 @@ window.onload = () => {
scale_p.innerText = "scale: " + scale;
}
reset_but.onclick = () => {
global_instance.exports.set_velocity(0, 0);
wasm_function('set_velocity')(0, 0);
}
};
(async() => {
// jsp, je l'ai pris de la: https://github.com/tsoding/olive.c
function make_environment(...envs) {
return new Proxy(envs, {
get(target, prop, receiver) {
@ -34,26 +47,27 @@ function make_environment(...envs) {
});
}
(async() => {
const { instance } = await WebAssembly.instantiateStreaming(fetch("./app.wasm"), {
"env": make_environment({
// importer les fonctions dans le wasm
'random': Math.random,
'get_scale': () => {return scale},
})
});
global_instance = instance;
const memory = new Uint32Array(instance.exports.memory.buffer);
const width = memory[instance.exports.width.value / 4];
const height = memory[instance.exports.height.value / 4];
global_instance = instance;
global_memory = memory;
const width = wasm_variable('width');
const height = wasm_variable('height');
const canvas = document.getElementById("demo-canvas");
canvas.width = width;
canvas.height = height;
// recup image de la memoire du wasm
const buffer_address = instance.exports.BUFFER.value;
const image = new ImageData(
new Uint8ClampedArray(
@ -66,30 +80,30 @@ const image = new ImageData(
const ctx = canvas.getContext("2d");
instance.exports.init();
wasm_function('init')();
let prev = null;
function first(timestamp) {
prev = timestamp;
instance.exports.go(0.16);
wasm_function('draw')(0.16);
window.requestAnimationFrame(loop);
}
function loop(timestamp) {
const dt = timestamp - prev;
prev = timestamp;
instance.exports.go(dt/1000);
wasm_function('draw')(dt/1000);
ctx.putImageData(image, 0, 0);
window.requestAnimationFrame(loop);
}
window.requestAnimationFrame(first);
addEventListener('keydown', (e) => {
instance.exports.key_pressed(e.keyCode);
wasm_function('key_pressed')(e.keyCode);
});
addEventListener('keyup', (e) => {
instance.exports.key_released(e.keyCode);
wasm_function('key_released')(e.keyCode);
});
})()

View File

@ -18,10 +18,12 @@ int main(int argc, const char *argv[])
fprintf(stderr, "ERROR: n components is not 4\n");
return 1;
}
int file_name_len = strlen(img_path) - strlen(".png");
printf("int penger_height = %d;\n", height);
printf("int penger_width = %d;\n", width);
printf("unsigned int penger_img[%d][%d] = {\n", height, width);
printf("int %.*s_height = %d;\n", file_name_len, img_path, height);
printf("int %.*s_width = %d;\n", file_name_len, img_path, width);
printf("unsigned int %.*s_img[%d][%d] = {\n", file_name_len, img_path, height, width);
for (int y = 0; y < height; y++) {
printf(" ");