wasm-test/server.js

198 lines
6.8 KiB
JavaScript

const fs = require('fs');
const http = require("http");
const ws = require('ws');
const HTTP_PORT = 6969;
const WS_PORT = 4242;
function update_player_list()
{
var list = "";
sockets.forEach((s) => {
if (s.game.pseudo == undefined || s.game.pseudo == "") return;
list += "<li><img class='players-img' penger-id='"+s.game.id+"' src='museum/Penger.png'>" + s.game.pseudo + ": " + s.game.coin + " coins</li>";
});
sockets.forEach((s) => {
if (s.game.pseudo == undefined || s.game.pseudo == "") return;
s.send('{"name": "pseudo", "value": "'+list+'"}');
});
}
var update_time_ms = 16;
function update_player_pos()
{
var list = [];
sockets.forEach((s) => {
if (s.game.pseudo == undefined || s.game.pseudo == "") return;
list[list.length] = {rid: s.game.rid, id: s.game.id, x: s.game.x, y: s.game.y, dir: s.game.dir};
});
sockets.forEach((s) => {
if (s.game.pseudo == undefined || s.game.pseudo == "") return;
s.send('{"name": "pos", "value": '+JSON.stringify(list)+'}');
});
setTimeout(update_player_pos, update_time_ms);
}
setTimeout(update_player_pos, update_time_ms);
var current_map = 0;
var map_every_ms = 30 * 1000;
function send_new_map()
{
var map = maps[Math.floor(Math.random() * maps.length)];
map.next_at = Date.now() + map_every_ms;
sockets.forEach((s) => {
if (s.game.pseudo == undefined || s.game.pseudo == "") return;
s.send('{"name": "map", "value": '+JSON.stringify(map)+'}');
});
setTimeout(send_new_map, map_every_ms);
}
setTimeout(send_new_map, map_every_ms);
function send_map(socket)
{
socket.send('{"name": "map", "value": '+JSON.stringify(maps[current_map])+'}');
}
const requestListener = function (req, res) {
var url = req.url;
if (url == "/") {
res.setHeader("Content-Type", "text/html");
res.writeHead(200);
res.end(fs.readFileSync("./out/index.html"));
return;
}
if (url == "/out/app.wasm") {
res.setHeader("Content-Type", "application/wasm");
res.writeHead(200);
res.end(fs.readFileSync("." + url));
return;
}
if (url == "/load.js") {
res.setHeader("Content-Type", "text/javascript");
res.writeHead(200);
res.end(fs.readFileSync("." + url));
return;
}
if (url.startsWith("/static/museum/")) {
res.setHeader("Content-Type", "image/png");
res.writeHead(200);
res.end(fs.readFileSync("." + url));
return;
}
if (url.startsWith("/static/css/")) {
res.setHeader("Content-Type", "text/css");
res.writeHead(200);
res.end(fs.readFileSync("." + url));
return;
}
if (url == "/static/penger.txt" || url == "/penger.txt" ) {
res.setHeader("Content-Type", "plain");
res.writeHead(200);
res.end(fs.readFileSync("static/penger.txt"));
return;
}
if (url == "/create-map") {
res.setHeader("Content-Type", "text/html");
res.writeHead(200);
res.end(fs.readFileSync("./map-creator.html"));
return;
}
res.setHeader("Content-Type", "text/html");
res.writeHead(404);
res.end(`Page not found`);
};
const http_server = http.createServer(requestListener);
http_server.listen(HTTP_PORT, () => {
console.log(`Server is running on port ${HTTP_PORT}`);
});
var maps = JSON.parse(fs.readFileSync("maps.json"));
var leaderboard = JSON.parse(fs.readFileSync("leaderboard.json"));
const ws_server = new ws.Server({ port: WS_PORT });
var global_id = 0;
var sockets = [];
ws_server.on('connection', (socket) => {
socket.game = {};
socket.game.coin = 0;
socket.game.rid = global_id++;
socket.send('{"name": "rid", "value": '+socket.game.rid+'}');
socket.send('{"name": "leaderboard", "value": '+JSON.stringify(leaderboard)+'}');
sockets.push(socket);
console.log("[", sockets.length, "] connect");
socket.on('message', (msg) => {
var msg_str = Buffer.from(msg).toString('latin1');
var req = JSON.parse(msg_str);
if (req.name == "pseudo") {
if (socket.game.pseudo == undefined || socket.game.pseudo == "" && req.value != "") send_map(socket);
if (socket.game.pseudo != req.value) socket.game.coin = 0;
socket.game.pseudo = req.value;
if (req.value == "") sockets.forEach((s) => { s.send('{"name": "disconnect", "value": '+socket.game.rid+'}') });
update_player_list();
}
else if (req.name == "id") {
socket.game.id = req.value;
update_player_list();
}
else if (req.name == "pos") {
socket.game.x = req.x;
socket.game.y = req.y;
socket.game.dir = req.dir;
}
else if (req.name == "coin") {
socket.game.coin++;
update_player_list();
var update_leaderboard = false;
var already_exist = leaderboard.today.find((e) => {return e.name == socket.game.pseudo});
if (already_exist != undefined) {
update_leaderboard = true;
already_exist.value++;
leaderboard.today.sort((a, b) => {return a.value <= b.value ? 1 : -1;});
} else if (leaderboard.today[leaderboard.today.length-1].value < socket.game.coin) {
update_leaderboard = true;
leaderboard.today[leaderboard.today.length] = {name: socket.game.pseudo, value: socket.game.coin};
leaderboard.today.sort((a, b) => {return a.value <= b.value ? 1 : -1;});
leaderboard.today.pop();
}
var already_exist = leaderboard.total.find((e) => {return e.name == socket.game.pseudo});
if (already_exist != undefined) {
update_leaderboard = true;
already_exist.value++;
leaderboard.total.sort((a, b) => {return a.value <= b.value ? 1 : -1;});
} else if (leaderboard.total[leaderboard.total.length-1].value < socket.game.coin) {
update_leaderboard = true;
leaderboard.total[leaderboard.total.length] = {name: socket.game.pseudo, value: socket.game.coin};
leaderboard.total.sort((a, b) => {return a.value <= b.value ? 1 : -1;});
leaderboard.total.pop();
}
if (update_leaderboard) {
fs.writeFile('leaderboard.json', JSON.stringify(leaderboard), ()=>{});
sockets.forEach((s) => {
s.send('{"name": "leaderboard", "value": '+JSON.stringify(leaderboard)+'}');
});
}
}
});
socket.on('close', () => {
sockets.forEach((s) => { s.send('{"name": "disconnect", "value": '+socket.game.rid+'}') });
sockets = sockets.filter(s => s !== socket);
console.log("[", sockets.length, "] close");
update_player_list();
});
});