wasm-test/load.js

125 lines
3.3 KiB
JavaScript

var scale = 7;
var global_instance;
var global_memory;
function wasm_variable(name)
{
return global_memory[global_instance.exports[name].value / 4];
}
function wasm_set_variable(name, val)
{
return global_memory[global_instance.exports[name].value / 4] = val;
}
function wasm_function(name)
{
return global_instance.exports[name];
}
window.onload = () => {
var scale_but = document.getElementById("scaling");
var descale_but = document.getElementById("descaling");
var scale_p = document.getElementById("scale");
var reset_but = document.getElementById("reset");
var canvas = document.getElementById("demo-canvas");
var pengers_img = document.getElementsByClassName('penger-img');
scale_p.innerText = "scale: " + scale;
scale_but.onclick = () => {
scale++;
scale_p.innerText = "scale: " + scale;
}
descale_but.onclick = () => {
scale--;
scale_p.innerText = "scale: " + scale;
}
reset_but.onclick = () => {
wasm_function('set_velocity')(0, 0);
}
canvas.onmousemove = (e) => {
var r = canvas.getBoundingClientRect();
wasm_function('set_mouse')(e.clientX - r.x, e.clientY - r.y);
}
for (var i = 0; i < pengers_img.length; i++) {
pengers_img[i].onclick = (e) => {wasm_set_variable('id', e.target.getAttribute('penger-id'))}
}
};
(async() => {
// jsp, je l'ai pris de la: https://github.com/tsoding/olive.c
function make_environment(...envs) {
return new Proxy(envs, {
get(target, prop, receiver) {
for (let env of envs) {
if (env.hasOwnProperty(prop)) {
return env[prop];
}
}
return (...args) => {console.error("NOT IMPLEMENTED: "+prop, args)}
}
});
}
const { instance } = await WebAssembly.instantiateStreaming(fetch("./app.wasm"), {
"env": make_environment({
// importer les fonctions dans le wasm
'random': Math.random,
'sqrtf': Math.sqrt,
'get_scale': () => {return scale},
})
});
const memory = new Uint32Array(instance.exports.memory.buffer);
global_instance = instance;
global_memory = memory;
const width = wasm_variable('width');
const height = wasm_variable('height');
const canvas = document.getElementById("demo-canvas");
canvas.width = width;
canvas.height = height;
// recup image de la memoire du wasm
const buffer_address = instance.exports.BUFFER.value;
const image = new ImageData(
new Uint8ClampedArray(
instance.exports.memory.buffer,
buffer_address,
4 * width * height,
),
width,
);
const ctx = canvas.getContext("2d");
wasm_function('init')();
let prev = null;
function first(timestamp) {
wasm_set_variable('id', Math.random() * document.getElementsByClassName('penger-img').length);
prev = timestamp;
wasm_function('draw')(0.16);
window.requestAnimationFrame(loop);
}
function loop(timestamp) {
const dt = timestamp - prev;
prev = timestamp;
wasm_function('draw')(dt/1000);
ctx.putImageData(image, 0, 0);
window.requestAnimationFrame(loop);
}
window.requestAnimationFrame(first);
addEventListener('keydown', (e) => {
wasm_function('key_pressed')(e.keyCode);
});
addEventListener('keyup', (e) => {
wasm_function('key_released')(e.keyCode);
});
})()