traduction

This commit is contained in:
mrmoi31 2025-02-23 11:24:13 +01:00
parent 7e86f6a8c6
commit 0d78723128
2 changed files with 142 additions and 147 deletions

View File

@ -48,7 +48,7 @@ typedef struct Branche {
int next[NB_REPONSE_MAX];
} Branche;
#define NB_BRANCHE 10
#define NB_BRANCHE 18
typedef struct Histoire {
int nb_branche;
Branche branches[NB_BRANCHE];
@ -58,63 +58,64 @@ Histoire histoire = {
.nb_branche = 3,
.branches = {
[0] = {
[0] = {
.personne = VIOLA,
.nb_conversation = 9,
.conversations = {
// transition : 2870, vous arrivez à New Mountain, dans le bar LAtout et vous rencontrez Viola Fowler, en train de boire un verre.
[0] = {
1.0f, 2.0f, "On se connait ?", 2, {
"On s'est rencontrés à l'Atout tout à l'heure",
"On a partagé un verre",
// transition : 2870, you arrive at New Mountain, in the bar 'L'Atout' and meet Viola Fowler, drinking a glass.
{
1.0f, 2.0f, "Do we know each other?", 2, {
"We met at L'Atout earlier",
"We shared a drink",
},
},
[1] = {
2.0f, 1.0f, "Ah oui, je m'en souviens", 0, {}
2.0f, 1.0f, "Le type au whisky c'est ça ?", 2, {
"C'est bien ça !",
"Tout à fait",
{
2.0f, 1.0f, "Oh yes, I remember", 0, {},
},
{
2.0f, 1.0f, "The guy with the whiskey, right?", 2, {
"That's right!",
"Exactly",
},
},
[2] = {
2.0f, 1.0f, "Parfait", 1, {
"On a commencé à parler après que ton ami soit tombé de sa chaise"
{
2.0f, 1.0f, "Perfect", 1, {
"We started talking after your friend fell off his chair"
},
},
[3] = {
2.0f, 1.0f, "C'est Ed, il tient assez mal l'alcool", 0, {}
{
2.0f, 1.0f, "That's Ed, he doesn't handle alcohol very well", 0, {}
},
[4] = {
2.0f, 1.0f, "C'était assez drôle à voir", 0, {}
{
2.0f, 1.0f, "It was quite funny to watch", 0, {}
},
[5] = {
2.0f, 1.0f, "Enfin c'est une personne géniale", 2, {
"J'en suis certain",
"Tout comme toi",
{
2.0f, 1.0f, "Well, he's a great person", 2, {
"I'm sure of it",
"Just like you",
},
},
[6] = {
2.0f, 1.0f, "Tu vois ! Même toi tu l'as remarqué !", 0, {}
{
2.0f, 1.0f, "See! Even you noticed!", 0, {}
},
[7] = {
2.0f, 1.0f, "Bon, je suis désolée de couper court mais je dois aller rejoindre des amis. Tu peux m'envoyer un message vers 22h00, je serai de retour", 2, {
"Pas de soucis",
"D'accord, à toute à l'heure",
{
2.0f, 1.0f, "Well, sorry to cut this short, but I have to go meet some friends. You can message me around 10 PM, I'll be back", 2, {
"No problem",
"Alright, see you later",
},
},
[8] = {
2.0f, 1.0f, "A ce soir", 2, {
// mettre l'heure à 22h
"(Ne rien dire)",
"Je suis là !"
{
2.0f, 1.0f, "See you tonight", 2, {
// set time to 10 PM
"(Say nothing)",
"I'm here!"
},
},
},
@ -125,28 +126,28 @@ Histoire histoire = {
.personne = VIOLA,
.nb_conversation = 4,
.conversations = {
// mettre l'heure à 22h17
[0] = {
2.0f, 1.0f, "Tu es là ?", 2, {
"J'avais du travail",
"J'étais occupé"
// set time to 10:17 PM
{
2.0f, 1.0f, "Are you there?", 2, {
"I had work",
"I was busy"
},
},
[1] = {
2.0f, 1.0f, "Tu es quelqu'un de sérieux donc ?", 0, {}
{
2.0f, 1.0f, "So you're a serious person?", 0, {}
},
[2] = {
2.0f, 1.0f, "Tu travailles dans quoi ?", 3, {
"Je suis dans la tech",
"Je suis commercial",
"Je suis encore étudiant",
{
2.0f, 1.0f, "What do you do for work?", 3, {
"I'm in tech",
"I'm in sales",
"I'm still a student",
},
},
[3] = {
2.0f, 1.0f, "Oh c'est super ça !", 0, {}
{
2.0f, 1.0f, "Oh, that's great!", 0, {}
},
},
.next = {3}
@ -157,21 +158,21 @@ Histoire histoire = {
.nb_conversation = 4,
.conversations = {
{
2.0f, 1.0f, "Tu es très ponctuel !", 1, {
"Il faut bien",
2.0f, 1.0f, "You're very punctual!", 1, {
"You have to be",
},
},
{
2.0f, 1.0f, "Des fois il faut quand même prendre son temps", 0, {}
2.0f, 1.0f, "Sometimes you have to take your time", 0, {}
},
{
2.0f, 1.0f, "Tu as passé une bonne soirée ?", 2, {
"Merdique",
"Mouais et toi ?",
2.0f, 1.0f, "Did you have a good evening?", 2, {
"Awful",
"Meh, and you?",
},
},
{
2.0f, 1.0f, "Espérons qu'on se remonte le moral en discutant alors", 0, {}
2.0f, 1.0f, "Let's hope we cheer up by talking then", 0, {}
},
},
.next = {3}
@ -179,28 +180,22 @@ Histoire histoire = {
[3] = {
.personne = VIOLA,
.nb_conversation = 5,
.nb_conversation = 4,
.conversations = {
{
2.0f, 1.0f, "Ma soirée été assez mouvementée, on est allés embêter la police", 0, {}
2.0f, 1.0f, "My evening was quite eventful, we went to mess with the police", 0, {}
},
{
2.0f, 1.0f, "Je fais partie des Purple Sky", 2, {
"Les terroristes ?",
"Le groupe de révolutionnaires ?",
2.0f, 1.0f, "I'm part of the Purple Sky", 2, {
"The terrorists?",
"The revolutionary group?",
},
},
{
2.0f, 1.0f, "Tu as passé une bonne soirée ?", 2, {
"Merdique",
"Mouais et toi ?",
},
2.0f, 1.0f, "I prefer to say 'activist group' but yes, that's us", 0, {}
},
{
2.0f, 1.0f, "Je préfère dire \"groupe activiste\" mais oui, c'est nous", 0, {}
},
{
2.0f, 1.0f, "On se bat pour la liberté", 0, {}
2.0f, 1.0f, "We fight for freedom", 0, {}
},
},
.next = {4}
@ -210,24 +205,23 @@ Histoire histoire = {
.personne = VIOLA,
.nb_conversation = 3,
.conversations = {
//transition : Une semaine plus tard, vous avez continué de parler avec Viola.
//mettre l'heure à 16h
// transition : One week later, you continued talking with Viola.
// set time to 4:00 PM
{
2.0f, 1.0f, "Minuit veut te rencontrer, si tu es d'accord", 2, {
"Minuit ? Qui est-ce ?",
"C'est un ami à toi ?",
2.0f, 1.0f, "Midnight wants to meet you, if you're okay with that", 2, {
"Midnight? Who is that?",
"Is he a friend of yours?",
},
},
{
2.0f, 1.0f, "C'est le chef des Purple Sky", 1, {
"Pourquoi veut-il me voir ?",
2.0f, 1.0f, "He's the leader of the Purple Sky", 1, {
"Why does he want to see me?",
},
},
{
2.0f, 1.0f, "Il s'interesse à toi depuis la soirée à l'Atout", 2, {
"D'accord, il veut me voir quand ?",
"Non je refuse de le rencontrer",
2.0f, 1.0f, "He's been interested in you since the night at L'Atout", 2, {
"Alright, when does he want to meet?",
"No, I refuse to meet him",
},
},
},
@ -239,9 +233,9 @@ Histoire histoire = {
.nb_conversation = 1,
.conversations = {
{
2.0f, 1.0f, "Rendez-vous derrière l'Atout, à 23h, ce soir", 2, {
"J'y serai",
"OK, à ce soir",
2.0f, 1.0f, "Meet me behind the bar L'Atout at 11pm tonight", 2, {
"I'll be there",
"OK, see you tonight",
},
},
},
@ -253,13 +247,13 @@ Histoire histoire = {
.nb_conversation = 3,
.conversations = {
{
2.0f, 1.0f, "D'accord, c'est ton choix", 0, {},
2.0f, 1.0f, "Okay, it's your choice", 0, {},
},
{
2.0f, 1.0f, "Je vais devoir supprimer cette discussion dans ce cas", 0, {},
2.0f, 1.0f, "I'll have to delete this discussion then", 0, {},
},
{
2.0f, 1.0f, "Adieu", 0, {}
2.0f, 1.0f, "Farewell", 0, {}
},
},
.next = {0}
@ -270,33 +264,33 @@ Histoire histoire = {
.nb_conversation = 4,
.conversations = {
{
// transition : Vous êtes derrière le bar l'Atout
// mettre l'heure à 23h
2.0f, 1.0f, "C'est toi le nouveau ?", 2, {
"Je suis l'ami de Viola",
"Oui, c'est moi",
// transition: You are behind the Atout bar
// set time to 11pm
2.0f, 1.0f, "Are you the new guy?", 2, {
"I'm Viola's friend",
"Yes, I am."
},
},
{
2.0f, 1.0f, "Moi c'est Minuit, je suis le chef des Purple Sky", 0, {},
2.0f, 1.0f, "I'm Midnight, I'm the leader of the Purple Sky", 0, {},
},
{
2.0f, 1.0f, "Et aussi l'ex de Viola", 2, {
"D'accord",
"En parlant de Viola, elle est en retard"
2.0f, 1.0f, "And Viola's ex too", 2, {
"Right."
"Speaking of Viola, she's running late"
},
},
{
2.0f, 1.0f, "J'entends les sirènes de police, il se passe quoi ?", 0, {},
2.0f, 1.0f, "I hear police sirens, what's going on?", 0, {},
},
{
2.0f, 1.0f, "Merde ! C'est trop proche, suis moi", 2, {
"On fonce, c'est peut être Viola",
"Euh ... tu es sûr qu'il faut y aller ?"
2.0f, 1.0f, "Shit! It's too close, follow me", 2, {
"Let's go, it could be Viola",
"Uh ... are you sure we should go?"
},
},
}
},
.next = {8, 9}
},
@ -305,19 +299,19 @@ Histoire histoire = {
.nb_conversation = 2,
.conversations = {
{
2.0f, 1.0f, "C'est elle, je la reconnais", 2, {
"Non, pas ça",
"Il faut la sortir de là",
2.0f, 1.0f, "That's her, I recognize her", 2, {
"No, not that",
"We've got to get her out of there",
},
},
{
2.0f, 1.0f, "Bouge pas de là, je vais essayer d'aller voir", 2, {
"Non, c'est trop dangereux. Les Purple Sky ne peuvent pas perdre leur chef",
"D'accord, fais attention",
2.0f, 1.0f, "Don't move, I'll try to go and see", 2, {
"No, it's too dangerous. The Purple Sky can't lose their leader",
"Okay, be careful",
},
},
}
},
.next = {10, 11}
},
@ -326,12 +320,12 @@ Histoire histoire = {
.nb_conversation = 2,
.conversations = {
{
2.0f, 1.0f, "Et tu veux faire quoi d'autre ? Si c'est Viola je ne te le pardonnerai pas, je pars seul", 0, {},
2.0f, 1.0f, "And what else do you want to do? If it's Viola I won't forgive you, I'm going alone", 0, {},
},
{
2.0f, 1.0f, "Fais le peureux si tu veux mais moi j'y vais", 0, {},
2.0f, 1.0f, "Act like a coward if you want, but I'm going", 0, {},
},
}
},
.next = {11}
},
@ -340,12 +334,12 @@ Histoire histoire = {
.nb_conversation = 2,
.conversations = {
{
2.0f, 1.0f, "Tu as peut être raison, mais je ne peux pas perdre Viola", 0, {},
2.0f, 1.0f, "You may be right, but I can't lose Viola", 0, {},
},
{
2.0f, 1.0f, "Fais le peureux si tu veux mais moi j'y vais", 0, {},
2.0f, 1.0f, "Act like a coward if you want, but I'm going", 0, {},
},
}
},
.next = {11}
},
@ -354,18 +348,18 @@ Histoire histoire = {
.nb_conversation = 3,
.conversations = {
{
2.0f, 1.0f, "Ne lui en veux pas trop, il tient beaucoup à elle", 0, {},
2.0f, 1.0f, "Don't be too upset with him, he really cares about her", 0, {},
},
{
2.0f, 1.0f, "Au fait, moi c'est Archie", 0, {},
2.0f, 1.0f, "By the way, I'm Archie", 0, {},
},
{
2.0f, 1.0f, "Je suis l'ami de Minuit, et donc membre des Purple Sky", 2, {
"Euh... Enchanté je suppose",
"Tu sors d'où comme ca ? Tu m'as fait peur",
2.0f, 1.0f, "I'm Midnight's friend, and therefore a member of Purple Sky", 2, {
"Er... Nice to meet you, I guess."
"Where'd you come from? You scared me."
},
},
}
},
.next = {12, 13}
},
@ -374,9 +368,9 @@ Histoire histoire = {
.nb_conversation = 1,
.conversations = {
{
2.0f, 1.0f, "Enchanté", 0, {},
2.0f, 1.0f, "Nice to meet you", 0, {},
},
}
},
.next = {14}
},
@ -385,12 +379,12 @@ Histoire histoire = {
.nb_conversation = 2,
.conversations = {
{
2.0f, 1.0f, "Je suis le garde du corps de Minuit", 0, {},
2.0f, 1.0f, "I'm Midnight's bodyguard", 0, {},
},
{
2.0f, 1.0f, "Donc je le suis partout où il va", 0, {},
2.0f, 1.0f, "So I follow him wherever he goes", 0, {},
},
}
},
.next = {14}
},
@ -399,15 +393,15 @@ Histoire histoire = {
.nb_conversation = 3,
.conversations = {
{
2.0f, 1.0f, "D'ailleurs, on dirait que les sirènes se sont calmées", 0, {},
2.0f, 1.0f, "By the way, it looks like the sirens have calmed down", 0, {},
},
{
2.0f, 1.0f, "Et voilà Minuit qui revient", 0, {},
2.0f, 1.0f, "Here comes Midnight again", 0, {},
},
{
2.0f, 1.0f, "Moi je file, bonne chance, il à l'air en colère", 0, {},
2.0f, 1.0f, "I'm off, good luck, he looks angry", 0, {},
},
}
},
.next = {15}
},
@ -419,12 +413,12 @@ Histoire histoire = {
2.0f, 1.0f, "C'ETAIT VIOLA !!!", 0, {},
},
{
2.0f, 1.0f, "TOUT CA C'EST DE TA FAUTE ! C'EST TOI QUI LES A APPELES !", 2, {
"QUOI ?! Bien sur que non",
"Calme toi, c'est juste un coup de malchance"
2.0f, 1.0f, "THIS IS ALL YOUR FAULT! YOU CALLED THEM!", 2, {
"WHAT?! Of course not",
"Calm down, it's just bad luck"
},
},
}
},
.next = {16, 17}
},
@ -433,30 +427,31 @@ Histoire histoire = {
.nb_conversation = 2,
.conversations = {
{
2.0f, 1.0f, "SI ! Je te faisais pas confiance et j'avais bien raison", 0, {},
2.0f, 1.0f, "IF! I didn't trust you and I was right", 0, {},
},
{
2.0f, 1.0f, "Si tu es là pour foutre la merde, casse toi", 0, {},
2.0f, 1.0f, "If you're here to cause trouble, get the hell out", 0, {},
},
// transition : Vous partez, laissant Minuit et Archie décider comment libérer Viola. Merci d'avoir joué à cette démo
}
// transition: You leave, leaving Midnight and Archie to decide how to free Viola. Thanks for playing this demo
},
.next = {0}
},
[17] = {
.personne = MINUIT,
.nb_conversation = 2,
.conversations = {
{
2.0f, 1.0f, "LA MALCHANCE HEIN ?! ELLE APPELLE LES FLICS LA MALCHANCE ??", 0, {},
2.0f, 1.0f, "BAD LUCK, HUH?! SHE CALLS THE COPS 'BAD LUCK'??", 0, {},
},
{
2.0f, 1.0f, "*sors un pistolet laser* TU VA LA REJOINDRE EN ENFER, ORDURE", 0, {},
2.0f, 1.0f, "*pulls out a laser gun* YOU'RE GOING TO JOIN HER IN HELL, SCUM", 0, {},
},
// transition : Minuit tire, vous tuant sur le coup. Merci d'avoir joué à cette démo
}
// transition: Midnight shoots, killing you instantly. Thank you for playing this demo.
},
.next = {0}
}
}
};
};

10
main.c
View File

@ -300,7 +300,7 @@ int main()
DrawRectangleRec(choix_titre_box, BLACK);
DrawText(
"Que voulez vous répondre ?",
"What's your answer ?",
choix_titre_box.x + 12,
choix_titre_box.y + choix_titre_box.height*(1-0.69)/2,
choix_titre_box.height * 0.69,
@ -315,10 +315,10 @@ int main()
int r = 0;
switch (s) {
case 0: r = draw_1_choix(choix_box, "choix 1"); break;
case 1: r = draw_2_choix(choix_box, "choix 1", "choix 2"); break;
case 2: r = draw_3_choix(choix_box, "choix 1", "choix 2", "choix 3"); break;
case 3: r = draw_4_choix(choix_box, "choix 1", "choix 2", "choix 3", "choix 4"); break;
case 0: r = draw_1_choix(choix_box, "1st choice"); break;
case 1: r = draw_2_choix(choix_box, "1st choice", "2nd choice"); break;
case 2: r = draw_3_choix(choix_box, "1st choice", "2nd choice", "3rd choice"); break;
case 3: r = draw_4_choix(choix_box, "1st choice", "2nd choice", "3rd choice", "4th choice"); break;
}
if (r) printf("%d\n", r);
}