sauv avant de se sauver

This commit is contained in:
_N3m0 2024-03-11 17:01:03 +01:00
parent b62dbbc1eb
commit 18eaa60d46
1 changed files with 49 additions and 4 deletions

53
main.c
View File

@ -1,5 +1,13 @@
#include "raylib.h"
char game[6][6] = {"001X10",
"111110",
"X20111",
"X201X1",
"110111",
"000000",
};
static inline int min(int a, int b) {
return a < b ? a : b;
}
@ -74,6 +82,7 @@ int main(void) {
.r = 0xFF, .g = 0xDA, .b = 0x2E, .a = 255
});
#if 0
for (int x=0; x<nb_cell; x++) {
for (int y=0; y<nb_cell; y++) {
DrawTexture(
@ -84,19 +93,55 @@ int main(void) {
);
}
}
#else
for (int x=0; x<6; x++) {
for (int y=0; y<6; y++) {
switch (game[x][y]) {
default:
case '0':
DrawTexture(
tile_texture,
grid.x + grid.width/nb_cell * x,
grid.y + grid.height/nb_cell * y,
WHITE
);
break;
case '1':
case '2':
DrawTexture(
tile_hover_texture,
grid.x + grid.width/nb_cell * x,
grid.y + grid.height/nb_cell * y,
WHITE
);
break;
case 'X':
DrawTexture(
mine_texture,
grid.x + grid.width/nb_cell * x,
grid.y + grid.height/nb_cell * y,
WHITE
);
break;
}
}
}
#endif
int mouse_x = GetMouseX();
int mouse_y = GetMouseY();
int grid_x = (int) grid.x;
int grid_y = (int) grid.y;
// boundary
mouse_x = max(mouse_x, grid_x);
mouse_x = min(mouse_x, grid_x + grid.width - tile_texture.width);
mouse_x = min(mouse_x, grid_x + grid.width - (grid_len/nb_cell));
mouse_y = max(mouse_y, grid_y);
mouse_y = min(mouse_y, grid_y + grid.height - tile_texture.height);
mouse_y = min(mouse_y, grid_y + grid.height - (grid_len/nb_cell));
mouse_x -= (mouse_x - grid_x) % tile_texture.width;
mouse_y -= (mouse_y - grid_y) % tile_texture.height;
// remove extra
mouse_x -= (mouse_x - grid_x) % (grid_len/nb_cell);
mouse_y -= (mouse_y - grid_y) % (grid_len/nb_cell);
if (IsMouseButtonDown(MOUSE_BUTTON_LEFT)) {
DrawTexture(mine_texture, mouse_x, mouse_y, WHITE);