fix no reload when change mode
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914d59f13f
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63328b0b41
2
main.c
2
main.c
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@ -174,7 +174,6 @@ void setup_game(void)
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void fill_game(int click_x, int click_y)
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{
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setup_game();
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for (int i=0; i<nb_bomb; i++) {
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int x = rand() % game_size.x;
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int y = rand() % game_size.y;
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@ -234,6 +233,7 @@ int collision(Vec2i coord, Texture text, int x, int y)
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void reload_game(void)
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{
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setup_game();
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game_state = PLAYING;
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memset(game, 0, game_cap);
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memset(discover, 0, game_cap);
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