rien d'important

This commit is contained in:
_N3m0 2024-04-03 14:07:46 +02:00
parent 630d204b0c
commit eb91450733
1 changed files with 4 additions and 3 deletions

7
main.c
View File

@ -56,7 +56,7 @@ Rectangle trap;
Texture player_t;
Vec2i player;
const int player_radius = 25;
float player_radius;
const int player_speed = 5;
Image map_collision;
@ -272,6 +272,7 @@ int main(void)
player = (Vec2i) {.x = screen.width/2, .y = screen.height/2};
player_t = LoadTexture("data/player.png");
player_radius = player_t.width/2;
map_collision = LoadImage("data/map_collision.png");
map = LoadTexture("data/map_collision.png");
ImageFormat(&map_collision, PIXELFORMAT_UNCOMPRESSED_R8G8B8A8);
@ -356,6 +357,8 @@ int main(void)
);
}
DrawCircleV(Vector2_cast(player), player_radius, BLUE);
// player
DrawTexturePro(
player_t,
@ -368,8 +371,6 @@ int main(void)
(Vector2) {player_t.width/2, player_t.height/2},
450 - angle, WHITE
);
DrawCircleV(Vector2_cast(player), player_radius, BLUE);
}
EndDrawing();
}